eli language games - the quartet game

eli language games - the quartet game

ELI Language Games - The Quartet Game: A Fun and Engaging Way to Learn English Vocabulary

What is the Quartet Game?

The Quartet Game is an interactive and entertaining card game designed to help students acquire essential everyday vocabulary and practice newly learned words. It offers a playful approach to language learning, making it enjoyable for students of all ages.

Language Objectives:

This engaging game aims to:

* **Expand vocabulary:** Players encounter a variety of common English words and phrases, enriching their language repertoire.

* **Enhance comprehension:** Identifying and matching cards requires students to analyze visual cues and understand the context of the vocabulary presented.

* **Develop logical reasoning:** The game encourages strategic thinking and problem-solving skills, fostering logical reasoning abilities.

* **Boost overall English proficiency:** By actively engaging with the game, students enhance their written and spoken English skills in a fun and interactive environment.

Game Contents:

The Quartet Game includes:

* **132 cards:** These cards are divided into 32 sets of four (quartets) and four jokers. Each card features a picture and the name of an element belonging to a specific quartet. Additionally, the card displays the name of the set and images of the other three elements within the quartet.

* **Instruction booklet:** This booklet provides detailed instructions and helpful tips on how to play the game in various settings. It includes suggestions for classroom activities, home learning, and distance learning applications for online courses and lessons.

Review:

The Quartet Game offers a unique and engaging way for students to learn and practice English vocabulary. Its visually stimulating format and interactive gameplay make it an effective tool for both individual and group learning. The inclusion of jokers adds an element of surprise and keeps the game exciting, encouraging players to think strategically. The game's versatility allows it to be adapted to various learning environments, making it a valuable resource for educators and students alike.

eli language games - english paperchase

eli language games - english paperchase

ELI Language Games - English Paperchase: A Fun and Engaging Way to Learn English

What is it?

"ELI Language Games - English Paperchase" is an exciting and educational game designed to test your knowledge of Britain and the English-speaking world. This captivating game challenges you to decipher clues related to monuments, places, people, and products from across the globe. Each card presents five clues, each with a score, encouraging players to compete and become the ultimate champion!

Language Aims

Beyond being a fun activity, "English Paperchase" serves as a valuable tool for English language learners. It promotes vocabulary expansion, deepens understanding of English culture, and enhances logical thinking skills.

Engaging Gameplay

The game consists of 66 photographic cards and 66 clue cards. Each clue card contains five clues, ranging in difficulty, that correspond to a specific photographic card. Players must use their knowledge and deductive reasoning to match the clues to the correct pictures.

Distance Learning Opportunities

"English Paperchase" transcends physical boundaries and seamlessly integrates into online learning environments. The engaging questions and clues can be incorporated into virtual classes and courses, while the photographic cards serve as excellent conversation starters or visual prompts for description exercises.

Review

"English Paperchase" is a fantastic resource for both educators and individuals seeking to improve their English skills. Its blend of entertainment and learning makes it an enjoyable experience for all. The game's versatility, adaptability for distance learning, and focus on key language skills make it a valuable tool for enhancing English proficiency. Whether you're a student, teacher, or simply someone who enjoys learning about the English-speaking world, "English Paperchase" is sure to provide an engaging and enriching experience.

english with games and activities 2 - level a2/b1 with digital resources

english with games and activities 2 - level a2/b1 with digital resources

English With Games And Activities 2 - Level A2/B1 With Digital Resources

A Fun and Engaging Approach to Language Learning

This innovative series of activity books combines traditional learning with interactive digital resources, providing students with a dynamic and comprehensive path to language acquisition. "English With Games and Activities 2" is designed for learners at the A2/B1 level, offering a gradual and engaging approach to mastering essential English skills.

Focus on Functional Communication

Based on a functional communicative approach, the series prioritizes real-world language use. Each of the 14 units tackles relevant and everyday themes, equipping students with the vocabulary and linguistic structures necessary for successful communication in various contexts.

Interactive Learning Through Games and Activities

The activity books are packed with engaging and varied exercises designed to make learning fun and effective. Each unit begins with a visual introduction of approximately twenty new words, accompanied by clear and attractive illustrations. These words are then seamlessly integrated into dialogues and practiced through a diverse range of activities, including:

* **Crosswords:** Reinforce vocabulary and develop spelling skills.

* **Word Searches:** Improve vocabulary recognition and enhance visual scanning.

* **Anagrams:** Boost vocabulary retention and encourage creative thinking.

* **Word-Picture Matching:** Develop visual literacy and strengthen vocabulary association.

Comprehensive Review and Consolidation

At the end of each unit, a dedicated section focuses on reinforcement and assessment:

* **Dictation:** Enhances listening comprehension and spelling accuracy.

* **Lexical Map:** Visualizes vocabulary connections and strengthens retention.

These activities provide students with an opportunity to solidify their understanding of the unit's vocabulary and grammar points. Additionally, the series includes open-ended activities that encourage students to express personal opinions and engage in creative thought.

Convenient Self-Learning Solutions

The comprehensive nature of the series allows for both classroom and self-directed learning. Detailed solutions are provided in the appendix, enabling learners to independently navigate the material and track their progress.

Enhanced Learning with Digital Resources

"English With Games and Activities 2" takes language learning to the next level with engaging and interactive digital resources. These resources complement the activity book, offering a dynamic and immersive learning experience. The digital book is compatible with a wide range of devices, ensuring accessibility and flexibility for learners.

Review

"English With Games and Activities 2" stands out as an exceptional language learning resource. The combination of engaging activities, functional communication focus, and comprehensive review makes learning both effective and enjoyable. The inclusion of digital resources further enhances the learning experience, providing students with a dynamic and interactive platform for language mastery. Whether used in a classroom setting or for self-study, "English With Games and Activities 2" is an excellent choice for learners seeking a fun and effective way to improve their English skills.

eli language games - the animal kingdom

eli language games - the animal kingdom

<p>ELI Language Games - The Animal Kingdom</p>

<p>WHAT IS IT?</p>

<p>The animal kingdom is a card game where players have to identify, name and collect as many animals as possible on their list. The animals relate to a variety of categories: household pets, animals of the savannah, farm animals, forest animals, polar animals, mountain</p>

<p>animals, sea animals, jungle animals, and include different features: with two legs, with four legs, with fins, with wings, with ears, with horns, with a tail, with hooves, with fur, with feathers, but also carnivores, herbivores, invertebrates, mammals...</p>

<p>Using the multi-image boards, the game can be also used for playing bingo.</p>

<p>LANGUAGE AIMS</p>

<p>The game helps with the learning process, revision and correct use of vocabulary and language structures related to animals,</p>

<p>and expands students’ vocabulary via the presentation of animals within a stimulating and fun context: Where do they live? What do they look like? What do they eat?</p>

<p>CONTENTS</p>

<p>The game includes 66 photographic cards and 36 boards with lists of animals and bingo cards on the reverse side.</p>

<p>DISTANCE LEARNING</p>

<p>The photographic cards and the reversible boards are perfect tools to make this game an excellent resource to use during online classes and courses. For example, students can include the animals in sentences that describe their habits or they can assign the correct name to each picture included in the bingo boards.</p>

words in pictures (printed flashcards with digital code)

words in pictures (printed flashcards with digital code)

<p>Words In Pictures (Printed Flashcards With Digital Code)</p>

<p>Words in Pictures is a set of 240 illustrated cards. Each card features a picture on one side and the corresponding written word on the other side.</p>

<p>They are divided into lexical topics of high frequency and daily use: animals, the body, clothes, food and drink, health, at home, the city, school, sport and free time, time, toys and games, means of transport, the weather, jobs, the environment, actions and prepositions. This very large set of cards

and the numerous ways that they can be used make them a versatile and indispensable teaching tool. The pack contains 240 illustrated flashcards and an instruction booklet with numerous suggestions and interesting teaching tips. The printed version comes with a code to access the digital version.

A digital version is also available as a separate item.</p>

<p>Flashcards are an indispensable tool in language teaching, especially for beginner students (level A1): they provide a visual support to introduce new vocabulary and provide the stimulus for a variety of memory activities. The number of cards (240), their format (12x15) and the quality of the

flashcards make this product a source of endless fun activities and games to facilitate the learning of basic vocabulary. The format and the clarity of the illustrations make these flashcards a tool that can be used countless times in a variety of ways. They can also easily be used during online courses and lessons.</p>

eli language games - english championship

eli language games - english championship

<p>ELI Language Games - English Championship</p>

<p>WHAT IS IT?</p>

<p>English Championship can be used by the teacher in the classroom or at home to challenge friends in a fun test of general knowledge to figure out who is more familiar with the English language and culture of the English-speaking world via questions about history, culture and traditions, geography, civics, common expressions, nature and free time.</p>

<p>LANGUAGE AIMS</p>

<p>The game helps to familiarise students with the language and culture of the English-speaking world, to expand their range of vocabulary and knowledge via interesting questions. It also helps with the learning process, revision and correct use of language and grammar structures related to specific topics.</p>

<p>CONTENTS</p>

<p>The game includes a playing board with a track marked with the five colours of the Olympic rings: red for Culture (art, music, cinema, literature); green for Geography; black for History (traditions, school, social education and road safety); yellow for Healthy Living (free time, food for a healthy diet and lifestyle, sport); blue for Nature (science, animals, technology, astrology). It also includes 132 cards divided into two different levels of difficulty: red cards for easier questions and blue cards for more difficult questions, a dice and 60 coloured counters.</p>

<p>DISTANCE LEARNING</p>

<p>All of the cards can be easily used, without changing them, to create a fun and engaging quiz game. Therefore, English Championship maintains the goal for which it was designed, even if it is used during online classes and courses.</p>

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